Erasmus+ · Completed project · 2024–2025

Play. Design. Learn!

Young people aged 13–18 played digital games, explored social topics and then designed games of their own. Here you can find the story, the results and the materials of the project.

  • Completed · April 2025
  • Ages 13–18
  • Türkiye + Germany
  • 2 games + 1 game design workshop
  • Erasmus+ funded
Impact

Results from the project

83%of participants attended a workshop on this topic for the first time
61%wanted to learn more about diversity after the workshop
78%found the workshop appropriate for their age group

Source: Social Impact Report (pre- and post-workshop surveys, interviews, focus groups).

Get the report and guides →

Workshop

What happened in the workshops?

Participants played digital games, used their creativity to design their own, and gained new perspectives on topics like gender, body positivity and identity diversity.

They explored how to express themselves, understand others better and learn through play. The games and guides remain available on this site.

1Play
2Reflect
3Act
Screenshot from Sibel's Journey
Screenshot from Leila's Play
A moment from the game design workshop
Co-funded by the European Union

Play, Reflect, Act! was co-funded by the Erasmus+ Programme of the European Union. That is why the workshops were free for participants.

Use the materials

Download the impact report and the workshop guides and use them in your own work. Write to us with questions or ideas for collaboration.